INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR})

SET(LIB_NAME OC3DApp)

SET(TARGET_H
)

SET(TARGET_SRC
	main.cpp
)

SETUP_GROUP()

SET(TARGET_COMMON_LIBRARIES 
    OCMain
    OCGIS
    OCOpenGL
)


SET(TARGET_EXTERNAL_LIBRARIES 
)

SETUP_APPLICATION(${LIB_NAME})

ADD_DEPENDENCIES(${LIB_NAME} OCOpenGL)
ADD_DEPENDENCIES(${LIB_NAME} OCMain)
SETUP_DEP_PLUGIN(FreeImageCodec)

if (MSVC)
  set_property(TARGET ${LIB_NAME} PROPERTY VS_DEBUGGER_WORKING_DIRECTORY ${OUTPUT_BINDIR})
endif()